Star Wars Jedi: Fallen Order review

Nicholas Solomon

Star Wars is in a weird place – after the release of 2015’s “The Force Awakens,” “The Last Jedi” and “The Rise of Skywalker,” the mainstream Disney films have been enormous disappointments.

Many Star Wars fans have criticized the franchise for poor quality content after it was purchased by Disney. Fans have looked for alternative means for quality content, such as the franchises video game series.

“Star Wars: Knights of the Old Republic,” “Jedi Outcast” and “Jedi Academy” have provided the fan base with solid entertainment. However, its been a while since the release of these titles – and fans’ prayers of a new title have finally been answered.

Developed by Respawn Entertainment, the group behind “Titanfall 2,” “Star Wars Jedi: Fallen Order” is a third-person action adventure game taking place five years after “Star Wars: Revenge of the Sith.”

Players drop into the shoes of Cal Kestis, voiced by Cameron Monaghan, a surviving Jedi in hiding from the regime of the Galactic Empire.

Kestis quickly finds himself fighting against the empire who is bent on killing him. Armed with a fully customizable lightsaber and well-balanced force abilities, Cal ventures between four planets on a quest to complete his overarching goal.

Respawn Entertainment’s team of writers fully address the impact that lack of character development has had on the franchise. Arguably adding characters that ultimately did nothing to contribute to the canon.

In “Star Wars Jedi: Fallen Order,” Cal travels with companions Greez (Daniel Roebuck), Cere (Debra Wilson) and droid BD-1. All supporting characters are fleshed out – unlike recent counterparts.

Gameplay is essential to any video game.

“Star Wars Jedi: Fallen Order” can be best described in this way: movement and traversal of the “Uncharted” series, and the precise combat of a game like “Dark Souls” and “Bloodborne.” Admittedly it is a jarring combination to get used to, but it works – as Cal is inexperienced and that is communicated through the strategic combat system.

Fans can finally say they have found a Star Wars game worthy of the franchise’s prestige. “Star Wars Jedi: Fallen Order” hard-hitting combat and traversal manage to make the title engaging.

Edited by Adam White, Wesley Tabor