For many children, getting vaccinated is a terrible and grueling experience. It can be scary to get vaccinated, especially if the chemicals are unknown to the patient.
In Brazil, to help relieve this fear children wear virtual reality headsets that play a short animated film, which induces feelings of the alcohol swab and the needle. This distracts kids from feeling the actual needle.
According to demicvr.com, 90 percent of parents who participated in the pilot program reported the virtual reality vaccination experience was better than the experience of a regular vaccination because there was no tears and no fuss.
Hermes Pardini Laboratories, Ogilvy Brazil and Lobo, teamed up to create an immersive fantasy world where the child becomes a hero and the vaccination shot is a shield to protect them against an enemy invasion. This takes away the child’s pain and induces joy and awe.
What was predominantly for children ages 5-9, introduced in September, can now be a modified teen and adult experience as well.
For students, many believe that practicing that way of vaccinating is a fantastic resource for them.
“A sharp object going into me is not comforting. I think that it would really help children,” said sophomore Morgan Boyett. “When I was a child they had to hold me down to give me shots.”
Another student also commented on how it can help children who may have certain disabilities that remedies the stress of getting a shot.
“I don’t like pain. My pain tolerance is so low. When I was a kid, we didn’t have stuff like that and that’s what sucks now. These kids today are so lucky that they have that,” said freshman Chastity King. “If we had something like that to help them [children] get through it, that’s just awesome.”